Sunday, May 6, 2018

Java basics - random numbers

Math.random()

This is as simple as it gets:
Returns a double value with a positive sign, greater than or equal to 0.0 and less than 1.0.

Usage:
double d = Math.random();

Random class methods

An instance of this class is used to generate a stream of pseudorandom numbers.
Here are some of the methods:
Method Return type Return value
Get the next value in the stream:
nextBoolean() boolean true or false
nextDouble() double between 0.0d (inclusive) and 1.0d (exclusive)
nextFloat() float between 0.0f (inclusive) and 1.0f (exclusive)
nextInt() int any int within int range
nextLong() long any long within long range
Generate a random integer in a given range:
nextInt(int n) int between 0 (inclusive) and the specified value (exclusive) 
Usage:
Random r = new Random();
double d = r.nextDouble();

ThreadLocalRandom class methods

A random number generator isolated to the current thread.
It's a subclass of java.util.Random, so all methods that are in Random can be used here too.
Get the instance with ThreadLocalRandom.current()
Method Return type Return value
nextDouble(double n) double between 0 (inclusive) and the specified value (exclusive)
nextDouble(double least, double bound) double between the given least value (inclusive) and bound (exclusive)
nextInt(int least, int bound) int between the given least value (inclusive) and bound (exclusive)
nextLong(long n) long between 0 (inclusive) and the specified value (exclusive)
nextLong(long least, long bound) long between the given least value (inclusive) and bound (exclusive)
Usage:
double d = ThreadLocalRandom.current().nextDouble(0.0, 1.0);

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